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Empire of Sugar
🦄 Empire of Sugar 🌈
You start with one unicorn, a bathtub in the corner, and no idea what is out there.
A turn-based game of light and sugar on a board hidden under clouds.
- Explained in-game. Jump right in; come back for the hints below if you get stuck.
- Seven boards, from a two-turn tutorial to 25×25. Best played in order, but none of them is locked.
- Every board scores you as a % of my own best score. The seven are the same for everybody, and 100% is not a cap.
- From the fifth board on, a rival: a dark unicorn from the opposite corner.
🤖 On the use of AI
A deliberate split of roles, and it seems fair to say in which way:
- Mine: every design decision (ideas, theme, mechanics, economy, balancing) and the template from my 2025 entry, size tricks included.
- Claude Code's: the implementation, byte-golfing, and the bot I balanced against.
🎵 Credits
SoundBox player by Marcus Geelnard.
⚠️ Spoilers below

- Balance the two incomes. This matters most. 💧 pays for each step, 🍬 buys unicorns. A 🌈 through a ⛲ makes 💧, through a 🍭 makes 🍬. Water without unicorns is wasted; unicorns without water cannot move.
- Stand between a ⛲ and a 🍭 and one unicorn lights one of each.
- Exploring is a multiplier. Every 🌈 and 🦄 scores 1 point per % of ☁️ cleared.
- The middle tile is always a 🚿. A second bathtub: more income, another place to buy unicorns. With a rival, only one of you gets it.
- A new unicorn pays for itself. More unicorns, more clouds cleared and more 🌈 lit. Buy early.
- Let them grow. Three turns of shining earn a rank, up to 3; a rank 3 🌈 pays three times as much.
- Save steps. Steps off a 🍮 are free. 🍩 are portal pairs: jump for 2 💧.
- Presents can wait. Their color shows what is inside. Take 💧 early, 🍬 and 🦄 once you can move a whole herd.








